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Зепп Бранниган
Random EN
28 February 2021 0:00
Regular Expressions in Java (RegEx)
are a topic that programmers, even experienced ones, often put off until later. However, most Java developers will sooner or later have to deal with text processing. Most often - with search operations in the text and editing. Without regul
Зепп Бранниган
Random EN
28 February 2021 0:00
Expansion and contraction of reference types
Hello! In one of the previous lectures, we discussed casting primitive types. Let's briefly remember what we were talking about. We represented primitive types (in this case, numeric) as nesting dolls according to the amount of memory they
Зепп Бранниган
Random EN
28 February 2021 0:00
Polymorphism in Java
Questions about OOP are an integral part of a technical interview for the position of a Java developer in an IT company. In this article we will talk about one of the principles of OOP - polymorphism. We will focus on aspects that are often
Viacheslav
Random EN
28 February 2021 0:00
You Can't Spoil Java with a Thread: Part I - Threads
Multithreading has been built into Java since its earliest days. So let's take a quick look at what multithreading is about. Let's take the official lesson from Oracle as a starting point: " ". Let's change the code of our Hello World appli
Viacheslav
Random EN
28 February 2021 0:00
You can't ruin Java with a thread: Part II - synchronization
So, we know that there are threads in Java, which you can read about in the review “ ”. Threads are needed to do work simultaneously. Therefore, it is very likely that the threads will somehow interact with each other. Let's understand how
Philip J.
Random EN
28 February 2021 0:00
We create a simple weather bot for Telegram in a few evenings
Hi all! The topic of creating bots for Telegrams is somewhat hackneyed, and a lot of guides have been written (for example, this ). Therefore, we’d better take a closer look at working with some third-party API, since this is a critical ski
Зепп Бранниган
Random EN
28 February 2021 0:00
New section of JavaRush - “Games”
We have great news! JavaRush has a new section - , which is now open to all users. Here each of you can write a full-fledged game with graphics and feel like a real game developer. At the moment, the section is in beta testing, so it is ver
Зепп Бранниган
Random EN
28 February 2021 0:00
Section "Games" on JavaRush: Event Handling
is a new section with interesting and large-scale tasks for creating your own versions of popular games. It's simple: each game project is divided into subtasks. Complete them one by one and the game is ready. You can share it on social net
Эллеонора Керри
Random EN
28 February 2021 0:00
Section "Games" on JavaRush: Useful theory
In of JavaRush you will find exciting projects for writing popular computer games. Do you want to create your own version of the popular “2048”, “Sapper”, “Snake” and other games? It's simple. We've turned game writing into a step-by-step p
Viacheslav
Random EN
28 February 2021 0:00
You Can't Spoil Java with a Thread: Part III - Interaction
A brief overview of the features of thread interaction. Previously, we looked at how threads synchronize with each other. This time we'll dive into the problems that can arise when threads interact and talk about how they can be avoided. We
Viacheslav
Random EN
28 February 2021 0:00
You can't ruin Java with a thread: Part IV - Callable, Future and friends
We have already looked at how threads are created in Let's remember again. A thread is something that runs in it , so let’s use and execute the following code:
Viacheslav
Random EN
28 February 2021 0:00
You Can't Spoil Java with a Thread: Part V - Executor, ThreadPool, Fork Join
So, we know that there are threads in Java, which you can read about in the review “ ”. Let's look at the sample code again:
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