package com.javarush.games.game2048;


import com.javarush.engine.cell.*;

public class Game2048 extends Game {


    private void createGame(){}

    public void initialize() {
        createGame();

       setScreenSize(SIDE, SIDE);
   }




private static final int SIDE = 4;
int[][] gameField;
   gameField [][] = new int[SIDE][SIDE];


}