package com.javarush.games.game2048;
import com.javarush.engine.cell.*;
public class Game2048 extends Game {
private void createGame(){}
public void initialize() {
createGame();
setScreenSize(SIDE, SIDE);
}
private static final int SIDE = 4;
int[][] gameField;
gameField [][] = new int[SIDE][SIDE];
}package com.javarush.games.game2048;
import com.javarush.engine.cell.*;
public class Game2048 extends Game {
private void createGame(){}
public void initialize() {
createGame();
setScreenSize(SIDE, SIDE);
}
private static final int SIDE = 4;
int[][] gameField;
gameField [][] = new int[SIDE][SIDE];
}