countMineNeighbors
у меня горит жопа, у вас есть огнетушитель?package com.javarush.games.minesweeper;
import com.javarush.engine.cell.Color;
import com.javarush.engine.cell.Game;
import java.util.ArrayList;
import java.util.List;
public class MinesweeperGame extends Game {
private static final int SIDE = 9;
private GameObject[][] gameField = new GameObject[SIDE][SIDE];
private int countMinesOnField;
@Override
public void initialize() {
setScreenSize(SIDE, SIDE);
createGame();
}
private void createGame() {
for (int y = 0; y < SIDE; y++) {
for (int x = 0; x < SIDE; x++) {
boolean isMine = getRandomNumber(10) < 1;
if (isMine) {
countMinesOnField++;
}
gameField[y][x] = new GameObject(x, y, isMine);
setCellColor(x, y, Color.ORANGE);
}
}
countMineNeighbors();
}
private void countMineNeighbors() {
for(int i = 0; i < SIDE; i++) {
for(int j = 0; j < SIDE; j++) {
if(!gameField[i][j].isMine) {
for(int b = 0; b < getNeighbors(gameField[i][j]).size(); b++) {
if(getNeighbors(gameField[i][j]).get(i).isMine) {
gameField[i][j].countMineNeighbors++;
}
}
}
}
}
}
private List<GameObject> getNeighbors(GameObject gameObject) {
List<GameObject> result = new ArrayList<>();
for (int y = gameObject.y - 1; y <= gameObject.y + 1; y++) {
for (int x = gameObject.x - 1; x <= gameObject.x + 1; x++) {
if (y < 0 || y >= SIDE) {
continue;
}
if (x < 0 || x >= SIDE) {
continue;
}
if (gameField[y][x] == gameObject) {
continue;
}
result.add(gameField[y][x]);
}
}
return result;
}
}