Всем привет! Подскажите что не так?
package com.javarush.games.minesweeper;
import com.javarush.engine.cell.Color;
import com.javarush.engine.cell.Game;
import java.util.ArrayList;
import java.util.List;
public class MinesweeperGame extends Game {
private static final int SIDE = 9;
private static final String MINE = "\uD83D\uDCA3";
private static final String FLAG = "\uD83D\uDEA9";
private GameObject[][] gameField = new GameObject[SIDE][SIDE];
private int countMinesOnField;
private int countFlags;
private int countClosedTiles = SIDE*SIDE;
private boolean isGameStopped;
@Override
public void initialize() {
setScreenSize(SIDE, SIDE);
createGame();
}
@Override
public void onMouseLeftClick(int x, int y){
if(!gameField[y][x].isOpen&&!gameField[y][x].isFlag&&!isGameStopped){
openTile(x, y);
}
}
@Override
public void onMouseRightClick(int x, int y){
markTile(x, y);
}
private void createGame() {
for (int y = 0; y < SIDE; y++) {
for (int x = 0; x < SIDE; x++) {
boolean isMine = getRandomNumber(10) < 1;
if (isMine) {
countMinesOnField++;
}
gameField[y][x] = new GameObject(x, y, isMine);
setCellColor(x, y, Color.ORANGE);
}
}
countMineNeighbors();
countFlags = countMinesOnField;
isGameStopped = false;
}
private List<GameObject> getNeighbors(GameObject gameObject) {
List<GameObject> result = new ArrayList<>();
for (int y = gameObject.y - 1; y <= gameObject.y + 1; y++) {
for (int x = gameObject.x - 1; x <= gameObject.x + 1; x++) {
if (y < 0 || y >= SIDE) {
continue;
}
if (x < 0 || x >= SIDE) {
continue;
}
if (gameField[y][x] == gameObject) {
continue;
}
result.add(gameField[y][x]);
}
}
return result;
}
private void countMineNeighbors(){
List <GameObject> list;
for(int y = 0; y<SIDE; y++){
for(int x = 0; x < SIDE; x++){
if(!gameField[y][x].isMine){
list = getNeighbors(gameField[y][x]);
for(GameObject gameObject : list){
if(gameObject.isMine){
gameField[y][x].countMineNeighbors++;
}
}
}
}
}
}
private void openTile(int x, int y){
if(gameField[y][x].isMine){
setCellValueEx(x, y, Color.RED, MINE);
gameOver();
}
else if (!gameField[y][x].isMine && gameField[y][x].countMineNeighbors==0){
setCellValue(x, y, "");
setCellColor(x, y, Color.GREEN);
gameField[y][x].isOpen=true;
countClosedTiles--;
List<GameObject>list;
list = getNeighbors(gameField[y][x]);
for (GameObject gameObject : list){
if(!gameObject.isOpen){
gameObject.isOpen = true;
countClosedTiles--;
openTile(gameObject.x, gameObject.y);
}
}
}
//else if(gameField[y][x].isOpen){}
else /*(!gameField[y][x].isMine && gameField[y][x].countMineNeighbors!=0)*/{
setCellNumber(x, y, gameField[y][x].countMineNeighbors);
gameField[y][x].isOpen = true;
countClosedTiles--;
setCellColor(x, y, Color.GREEN);
}
if (countClosedTiles==countMinesOnField&!gameField[y][x].isMine){
win();
}
}
private void markTile(int x, int y){
if(isGameStopped || gameField[y][x].isOpen || !gameField[y][x].isFlag&&countFlags==0){}
else if(!gameField[y][x].isFlag){
gameField[y][x].isFlag=true;
countFlags--;
setCellValue(x, y, FLAG);
setCellColor(x, y, Color.YELLOW);
}
else {
gameField[y][x].isFlag=false;
countFlags++;
setCellValue(x, y, "");
setCellColor(x, y, Color.ORANGE);
}
}
private void gameOver(){
isGameStopped = true;
showMessageDialog(Color.PINK, "Сударь, вы обосралисъ!", Color.BLUE, 40);
}
private void win(){
isGameStopped = true;
showMessageDialog(Color.PURPLE, "ИИИИИИ-ХАААА!!!", Color.YELLOW, 50);
}
}