來源:Medium 今天我們將為銀行系統開發一個簡單的 Java 應用程式。它將幫助我們更好地理解 OOP 概念如何在 Java 程式中使用。 首先,我們需要在電腦上安裝Java環境,最好是Java 11。接下來,我們將詳細介紹控制台應用程式的功能。 功能性:
- 建立一個帳戶;
- 輸入退出;
- 顯示最近5筆交易;
- 現金存款;
- 顯示目前使用者資訊。
- 遺產;
- 多態性;
- 封裝。
應用程式開發
讓我們在 Eclipse 或 IntelliJ IDEA 中建立一個新的 Java 專案。讓我們定義一個名為SavingsAccount的新介面。public interface SavingsAccount {
void deposit(double amount, Date date);
}
我已經實作了一個託管存款方法的介面。每次我向支票帳戶充值時都會呼叫此方法。這裡使用的 OOP 概念是多態性(介面中的方法沒有主體)。透過重寫具有相同名稱和參數的方法,可以在Customer類別中找到此方法的實作。這樣,您就可以在子類別中重寫父介面中的方法。然後我們需要客戶向支票帳戶存錢。但首先,讓我們定義我們的Customer類別。
public class Customer extends Person implements SavingsAccount {
private String username;
private String password;
private double balance;
private ArrayList<String> transactions = new ArrayList<>(5);
public Customer(String firstName, String lastName, String address, String phone, String username, String password, double balance, ArrayList<String> transactions, Date date) {
super(firstName, lastName, address, phone);
this.username = username;
this.password = password;
this.balance = balance;
addTransaction(String.format("Initial deposit - " + NumberFormat.getCurrencyInstance().format(balance) + " as on " + "%1$tD" + " at " + "%1$tT.", date));
}
private void addTransaction(String message) {
transactions.add(0, message);
if (transactions.size() > 5) {
transactions.remove(5);
transactions.trimToSize();
}
}
//Getter Setter
public ArrayList<String> getTransactions() {
return transactions;
}
@Override
public void deposit(double amount, Date date) {
balance += amount;
addTransaction(String.format(NumberFormat.getCurrencyInstance().format(amount) + " credited to your account. Balance - " + NumberFormat.getCurrencyInstance().format(balance) + " as on " + "%1$tD" + " at " + "%1$tT.", date));
}
@Override
public String toString() {
return "Customer{" +
"username='" + username + '\'' +
", password='" + password + '\'' +
", balance=" + balance +
", transactions=" + transactions +
'}';
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
Customer customer = (Customer) o;
if (Double.compare(customer.getBalance(), getBalance()) != 0) return false;
if (getUsername() != null ? !getUsername().equals(customer.getUsername()) : customer.getUsername() != null)
return false;
if (getPassword() != null ? !getPassword().equals(customer.getPassword()) : customer.getPassword() != null)
return false;
return getTransactions() != null ? getTransactions().equals(customer.getTransactions()) : customer.getTransactions() == null;
}
@Override
public int hashCode() {
int result;
long temp;
result = getUsername() != null ? getUsername().hashCode() : 0;
result = 31 * result + (getPassword() != null ? getPassword().hashCode() : 0);
temp = Double.doubleToLongBits(getBalance());
result = 31 * result + (int) (temp ^ (temp >>> 32));
result = 31 * result + (getTransactions() != null ? getTransactions().hashCode() : 0);
return result;
}
這裡使用的 OOP 概念是繼承,因為Customer類別會從Person類別接收屬性。也就是說,Person類別的幾乎所有屬性都是繼承的,而父子關係從Person到Customer都是可見的。現在我們需要一個具有兩個類別的所有屬性的建構函數,並且新增一個 superconstructor 關鍵字來指定繼承的屬性。在實作SavingsAccount介面時,我們必須重寫Customer類別中的Deposit方法。為此,我們將在此類中編寫該方法的實作。此外,交易清單被初始化以顯示最後五筆交易。建構函式呼叫addTransaction方法,該方法顯示變更日期和已完成的事務。
private void addTransaction(String message) {
transactions.add(0, message);
if (transactions.size() > 5) {
transactions.remove(5);
transactions.trimToSize();
}
}
現在我們來談談父類別Person。
public class Person {
private String firstName;
private String lastName;
private String address;
private String phone;
public Person() {}
public Person(String firstName, String lastName, String address, String phone) {
this.firstName = firstName;
this.lastName = lastName;
this.address = address;
this.phone = phone;
}
//Getters Setters
@Override
public String toString() {
return "Person{" +
"firstName='" + firstName + '\'' +
", lastName='" + lastName + '\'' +
", address='" + address + '\'' +
", phone='" + phone + '\'' +
'}';
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
Person person = (Person) o;
if (getFirstName() != null ? !getFirstName().equals(person.getFirstName()) : person.getFirstName() != null)
return false;
if (getLastName() != null ? !getLastName().equals(person.getLastName()) : person.getLastName() != null)
return false;
if (getAddress() != null ? !getAddress().equals(person.getAddress()) : person.getAddress() != null)
return false;
return getPhone() != null ? getPhone().equals(person.getPhone()) : person.getPhone() == null;
}
@Override
public int hashCode() {
int result = getFirstName() != null ? getFirstName().hashCode() : 0;
result = 31 * result + (getLastName() != null ? getLastName().hashCode() : 0);
result = 31 * result + (getAddress() != null ? getAddress().hashCode() : 0);
result = 31 * result + (getPhone() != null ? getPhone().hashCode() : 0);
return result;
}
在Person類別中,我們透過對每個屬性套用private存取修飾符來使用封裝的概念。Java 中的封裝可以定義為一種機制,透過該機制將操作這些資料的方法組合成一個單元。本質上,來自 Person 類別的資料僅在該類別中可用,而在其他類別或套件中不可用。最後,我們的主類,稱為Bank。這是我們運行應用程式並與所有類別的功能互動的主類別。
public class Bank {
private static double amount = 0;
Map<String, Customer> customerMap;
Bank() {
customerMap = new HashMap<String, Customer>();
}
public static void main(String[] args) {
Scanner sc = new Scanner(System.in);
Customer customer;
Bank bank = new Bank();
int choice;
outer:
while (true) {
System.out.println("\n-------------------");
System.out.println("BANK OF JAVA");
System.out.println("-------------------\n");
System.out.println("1. Registrar cont.");
System.out.println("2. Login.");
System.out.println("3. Exit.");
System.out.print("\nEnter your choice : ");
choice = sc.nextInt();
sc.nextLine();
switch (choice) {
case 1:
System.out.print("Enter First Name : ");
String firstName = sc.nextLine();
System.out.print("Enter Last Name : ");
String lastName = sc.nextLine();
System.out.print("Enter Address : ");
String address = sc.nextLine();
System.out.print("Enter contact number : ");
String phone = sc.nextLine();
System.out.println("Set Username : ");
String username = sc.next();
while (bank.customerMap.containsKey(username)) {
System.out.println("Username already exists. Set again : ");
username = sc.next();
}
System.out.println("Set a password:");
String password = sc.next();
sc.nextLine();
customer = new Customer(firstName, lastName, address, phone, username, password, new Date());
bank.customerMap.put(username, customer);
break;
case 2:
System.out.println("Enter username : ");
username = sc.next();
sc.nextLine();
System.out.println("Enter password : ");
password = sc.next();
sc.nextLine();
if (bank.customerMap.containsKey(username)) {
customer = bank.customerMap.get(username);
if (customer.getPassword().equals(password)) {
while (true) {
System.out.println("\n-------------------");
System.out.println("W E L C O M E");
System.out.println("-------------------\n");
System.out.println("1. Deposit.");
System.out.println("2. Transfer.");
System.out.println("3. Last 5 transactions.");
System.out.println("4. User information.");
System.out.println("5. Log out.");
System.out.print("\nEnter your choice : ");
choice = sc.nextInt();
sc.nextLine();
switch (choice) {
case 1:
System.out.print("Enter amount : ");
while (!sc.hasNextDouble()) {
System.out.println("Invalid amount. Enter again :");
sc.nextLine();
}
amount = sc.nextDouble();
sc.nextLine();
customer.deposit(amount, new Date());
break;
case 2:
System.out.print("Enter beneficiary username : ");
username = sc.next();
sc.nextLine();
System.out.println("Enter amount : ");
while (!sc.hasNextDouble()) {
System.out.println("Invalid amount. Enter again :");
sc.nextLine();
}
amount = sc.nextDouble();
sc.nextLine();
if (amount > 300) {
System.out.println("Transfer limit exceeded. Contact bank manager.");
break;
}
if (bank.customerMap.containsKey(username)) {
Customer payee = bank.customerMap.get(username); //Todo: check
payee.deposit(amount, new Date());
customer.withdraw(amount, new Date());
} else {
System.out.println("Username doesn't exist.");
}
break;
case 3:
for (String transactions : customer.getTransactions()) {
System.out.println(transactions);
}
break;
case 4:
System.out.println("Titularul de cont cu numele: " + customer.getFirstName());
System.out.println("Titularul de cont cu prenumele : " + customer.getLastName());
System.out.println("Titularul de cont cu numele de utilizator : " + customer.getUsername());
System.out.println("Titularul de cont cu addresa : " + customer.getAddress());
System.out.println("Titularul de cont cu numarul de telefon : " + customer.getPhone());
break;
case 5:
continue outer;
default:
System.out.println("Wrong choice !");
}
}
} else {
System.out.println("Wrong username/password.");
}
} else {
System.out.println("Wrong username/password.");
}
break;
case 3:
System.out.println("\nThank you for choosing Bank Of Java.");
System.exit(1);
break;
default:
System.out.println("Wrong choice !");
}}}}
使用java.util庫,我們呼叫Scanner來讀取鍵盤。透過其定義(稱為Bank )轉換Customer對象,我們建立了一個Bank()類型的新物件。一段時間後,我們將顯示開始功能表。使用nextLine時,會讀取從鍵盤新增的數字。下面我們有一個新的建構函式來保存我們的地圖,也就是客戶端資料。Map.put用於保存或更新客戶資料。客戶=新客戶(名字,姓氏,地址,電話,用戶名,密碼,新日期());
bank.customerMap.put(username, customer);
如果有連接,我們會得到一個帶有選項的新選單。相同的方法透過使用while和switch來呼叫應用程式功能。第 1 階段:為您的活期帳戶儲值。步驟2:顯示最近5筆交易。第三階段:我們將客戶端資料從卡片輸出到控制台。第四階段:關閉選單。可以在此處找到該程式的原始程式碼。我希望這個範例能幫助您更熟悉 Java 中 OOP 概念的使用。
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